Constructs a new ChangePlayerPositionCmd.
Optional
properties: IChangePlayerPositionCmdProperties to set
ChangePlayerPositionCmd eventId.
ChangePlayerPositionCmd pid.
ChangePlayerPositionCmd spaceId.
ChangePlayerPositionCmd x.
ChangePlayerPositionCmd y.
Static
createCreates a new ChangePlayerPositionCmd instance using the specified properties.
Optional
properties: IChangePlayerPositionCmdProperties to set
ChangePlayerPositionCmd instance
Static
decodeDecodes a ChangePlayerPositionCmd message from the specified reader or buffer.
If the payload is not a reader or valid buffer
If required fields are missing
Reader or buffer to decode from
Optional
length: numberMessage length if known beforehand
ChangePlayerPositionCmd
Static
decodeDecodes a ChangePlayerPositionCmd message from the specified reader or buffer, length delimited.
If the payload is not a reader or valid buffer
If required fields are missing
Reader or buffer to decode from
ChangePlayerPositionCmd
Static
encodeEncodes the specified ChangePlayerPositionCmd message. Does not implicitly verify messages.
ChangePlayerPositionCmd message or plain object to encode
Optional
writer: anyWriter to encode to
Writer
Static
encodeEncodes the specified ChangePlayerPositionCmd message, length delimited. Does not implicitly verify messages.
ChangePlayerPositionCmd message or plain object to encode
Optional
writer: anyWriter to encode to
Writer
Static
fromCreates a ChangePlayerPositionCmd message from a plain object. Also converts values to their respective internal types.
Plain object
ChangePlayerPositionCmd
Static
toCreates a plain object from a ChangePlayerPositionCmd message. Also converts values to other types if specified.
ChangePlayerPositionCmd
Optional
options: anyConversion options
Plain object
Static
verifyGenerated using TypeDoc
Represents a ChangePlayerPositionCmd.