Constructs a new ChangePlayerPositionCmd.
Optional properties: IChangePlayerPositionCmdProperties to set
ChangePlayerPositionCmd eventId.
ChangePlayerPositionCmd pid.
ChangePlayerPositionCmd spaceId.
ChangePlayerPositionCmd x.
ChangePlayerPositionCmd y.
Static createCreates a new ChangePlayerPositionCmd instance using the specified properties.
Optional properties: IChangePlayerPositionCmdProperties to set
ChangePlayerPositionCmd instance
Static decodeDecodes a ChangePlayerPositionCmd message from the specified reader or buffer.
If the payload is not a reader or valid buffer
If required fields are missing
Reader or buffer to decode from
Optional length: numberMessage length if known beforehand
ChangePlayerPositionCmd
Static decodeDecodes a ChangePlayerPositionCmd message from the specified reader or buffer, length delimited.
If the payload is not a reader or valid buffer
If required fields are missing
Reader or buffer to decode from
ChangePlayerPositionCmd
Static encodeEncodes the specified ChangePlayerPositionCmd message. Does not implicitly verify messages.
ChangePlayerPositionCmd message or plain object to encode
Optional writer: anyWriter to encode to
Writer
Static encodeEncodes the specified ChangePlayerPositionCmd message, length delimited. Does not implicitly verify messages.
ChangePlayerPositionCmd message or plain object to encode
Optional writer: anyWriter to encode to
Writer
Static fromCreates a ChangePlayerPositionCmd message from a plain object. Also converts values to their respective internal types.
Plain object
ChangePlayerPositionCmd
Static toCreates a plain object from a ChangePlayerPositionCmd message. Also converts values to other types if specified.
ChangePlayerPositionCmd
Optional options: anyConversion options
Plain object
Static verifyGenerated using TypeDoc
Represents a ChangePlayerPositionCmd.