Class ChangePlayerPositionCmd

Represents a ChangePlayerPositionCmd.

Hierarchy

  • ChangePlayerPositionCmd

Implements

Constructors

Properties

eventId: string

ChangePlayerPositionCmd eventId.

pid: string

ChangePlayerPositionCmd pid.

spaceId: string

ChangePlayerPositionCmd spaceId.

x: number

ChangePlayerPositionCmd x.

y: number

ChangePlayerPositionCmd y.

Methods

  • Converts this ChangePlayerPositionCmd to JSON.

    Returns {
        [k: string]: any;
    }

    JSON object

    • [k: string]: any
  • Decodes a ChangePlayerPositionCmd message from the specified reader or buffer.

    Throws

    If the payload is not a reader or valid buffer

    Throws

    If required fields are missing

    Parameters

    • reader: any

      Reader or buffer to decode from

    • Optional length: number

      Message length if known beforehand

    Returns ChangePlayerPositionCmd

    ChangePlayerPositionCmd

  • Decodes a ChangePlayerPositionCmd message from the specified reader or buffer, length delimited.

    Throws

    If the payload is not a reader or valid buffer

    Throws

    If required fields are missing

    Parameters

    • reader: any

      Reader or buffer to decode from

    Returns ChangePlayerPositionCmd

    ChangePlayerPositionCmd

  • Encodes the specified ChangePlayerPositionCmd message. Does not implicitly verify messages.

    Parameters

    • message: IChangePlayerPositionCmd

      ChangePlayerPositionCmd message or plain object to encode

    • Optional writer: any

      Writer to encode to

    Returns Writer

    Writer

  • Encodes the specified ChangePlayerPositionCmd message, length delimited. Does not implicitly verify messages.

    Parameters

    • message: IChangePlayerPositionCmd

      ChangePlayerPositionCmd message or plain object to encode

    • Optional writer: any

      Writer to encode to

    Returns Writer

    Writer

  • Creates a ChangePlayerPositionCmd message from a plain object. Also converts values to their respective internal types.

    Parameters

    • object: {
          [k: string]: any;
      }

      Plain object

      • [k: string]: any

    Returns ChangePlayerPositionCmd

    ChangePlayerPositionCmd

  • Creates a plain object from a ChangePlayerPositionCmd message. Also converts values to other types if specified.

    Parameters

    Returns {
        [k: string]: any;
    }

    Plain object

    • [k: string]: any
  • Verifies a ChangePlayerPositionCmd message.

    Parameters

    • message: {
          [k: string]: any;
      }

      Plain object to verify

      • [k: string]: any

    Returns null | string

    null if valid, otherwise the reason why it is not

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