Represents a GameCountdownCmd.

Hierarchy

  • GameCountdownCmd

Implements

Constructors

Properties

countdown: number

GameCountdownCmd countdown.

eventId: string

GameCountdownCmd eventId.

spaceId: string

GameCountdownCmd spaceId.

Methods

  • Converts this GameCountdownCmd to JSON.

    Returns {
        [k: string]: any;
    }

    JSON object

    • [k: string]: any
  • Creates a new GameCountdownCmd instance using the specified properties.

    Parameters

    Returns GameCountdownCmd

    GameCountdownCmd instance

  • Decodes a GameCountdownCmd message from the specified reader or buffer.

    Throws

    If the payload is not a reader or valid buffer

    Throws

    If required fields are missing

    Parameters

    • reader: any

      Reader or buffer to decode from

    • Optional length: number

      Message length if known beforehand

    Returns GameCountdownCmd

    GameCountdownCmd

  • Decodes a GameCountdownCmd message from the specified reader or buffer, length delimited.

    Throws

    If the payload is not a reader or valid buffer

    Throws

    If required fields are missing

    Parameters

    • reader: any

      Reader or buffer to decode from

    Returns GameCountdownCmd

    GameCountdownCmd

  • Encodes the specified GameCountdownCmd message. Does not implicitly verify messages.

    Parameters

    • message: IGameCountdownCmd

      GameCountdownCmd message or plain object to encode

    • Optional writer: any

      Writer to encode to

    Returns Writer

    Writer

  • Encodes the specified GameCountdownCmd message, length delimited. Does not implicitly verify messages.

    Parameters

    • message: IGameCountdownCmd

      GameCountdownCmd message or plain object to encode

    • Optional writer: any

      Writer to encode to

    Returns Writer

    Writer

  • Creates a GameCountdownCmd message from a plain object. Also converts values to their respective internal types.

    Parameters

    • object: {
          [k: string]: any;
      }

      Plain object

      • [k: string]: any

    Returns GameCountdownCmd

    GameCountdownCmd

  • Creates a plain object from a GameCountdownCmd message. Also converts values to other types if specified.

    Parameters

    • message: GameCountdownCmd

      GameCountdownCmd

    • Optional options: any

      Conversion options

    Returns {
        [k: string]: any;
    }

    Plain object

    • [k: string]: any
  • Verifies a GameCountdownCmd message.

    Parameters

    • message: {
          [k: string]: any;
      }

      Plain object to verify

      • [k: string]: any

    Returns null | string

    null if valid, otherwise the reason why it is not

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