Represents a GameToastCmd.

Hierarchy

  • GameToastCmd

Implements

Constructors

  • Constructs a new GameToastCmd.

    Parameters

    Returns GameToastCmd

Properties

content: string

GameToastCmd content.

duration: number | Long

GameToastCmd duration.

eventId: string

GameToastCmd eventId.

pidArr: string[]

GameToastCmd pidArr.

spaceId: string

GameToastCmd spaceId.

type: string

GameToastCmd type.

Methods

  • Converts this GameToastCmd to JSON.

    Returns {
        [k: string]: any;
    }

    JSON object

    • [k: string]: any
  • Creates a new GameToastCmd instance using the specified properties.

    Parameters

    Returns GameToastCmd

    GameToastCmd instance

  • Decodes a GameToastCmd message from the specified reader or buffer.

    Throws

    If the payload is not a reader or valid buffer

    Throws

    If required fields are missing

    Parameters

    • reader: any

      Reader or buffer to decode from

    • Optional length: number

      Message length if known beforehand

    Returns GameToastCmd

    GameToastCmd

  • Decodes a GameToastCmd message from the specified reader or buffer, length delimited.

    Throws

    If the payload is not a reader or valid buffer

    Throws

    If required fields are missing

    Parameters

    • reader: any

      Reader or buffer to decode from

    Returns GameToastCmd

    GameToastCmd

  • Encodes the specified GameToastCmd message. Does not implicitly verify messages.

    Parameters

    • message: IGameToastCmd

      GameToastCmd message or plain object to encode

    • Optional writer: any

      Writer to encode to

    Returns Writer

    Writer

  • Encodes the specified GameToastCmd message, length delimited. Does not implicitly verify messages.

    Parameters

    • message: IGameToastCmd

      GameToastCmd message or plain object to encode

    • Optional writer: any

      Writer to encode to

    Returns Writer

    Writer

  • Creates a GameToastCmd message from a plain object. Also converts values to their respective internal types.

    Parameters

    • object: {
          [k: string]: any;
      }

      Plain object

      • [k: string]: any

    Returns GameToastCmd

    GameToastCmd

  • Creates a plain object from a GameToastCmd message. Also converts values to other types if specified.

    Parameters

    • message: GameToastCmd

      GameToastCmd

    • Optional options: any

      Conversion options

    Returns {
        [k: string]: any;
    }

    Plain object

    • [k: string]: any
  • Verifies a GameToastCmd message.

    Parameters

    • message: {
          [k: string]: any;
      }

      Plain object to verify

      • [k: string]: any

    Returns null | string

    null if valid, otherwise the reason why it is not

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