Constructs a new FinishGameNotice.
Optional
properties: IFinishGameNoticeProperties to set
FinishGameNotice pid.
FinishGameNotice time.
Static
createCreates a new FinishGameNotice instance using the specified properties.
Optional
properties: IFinishGameNoticeProperties to set
FinishGameNotice instance
Static
decodeDecodes a FinishGameNotice message from the specified reader or buffer.
If the payload is not a reader or valid buffer
If required fields are missing
Reader or buffer to decode from
Optional
length: numberMessage length if known beforehand
FinishGameNotice
Static
decodeDecodes a FinishGameNotice message from the specified reader or buffer, length delimited.
If the payload is not a reader or valid buffer
If required fields are missing
Reader or buffer to decode from
FinishGameNotice
Static
encodeEncodes the specified FinishGameNotice message. Does not implicitly verify messages.
FinishGameNotice message or plain object to encode
Optional
writer: anyWriter to encode to
Writer
Static
encodeEncodes the specified FinishGameNotice message, length delimited. Does not implicitly verify messages.
FinishGameNotice message or plain object to encode
Optional
writer: anyWriter to encode to
Writer
Static
fromCreates a FinishGameNotice message from a plain object. Also converts values to their respective internal types.
Plain object
FinishGameNotice
Static
toCreates a plain object from a FinishGameNotice message. Also converts values to other types if specified.
FinishGameNotice
Optional
options: anyConversion options
Plain object
Static
verifyGenerated using TypeDoc
Represents a FinishGameNotice.