Constructs a new FinishGameNotice.
Optional properties: IFinishGameNoticeProperties to set
FinishGameNotice pid.
FinishGameNotice time.
Static createCreates a new FinishGameNotice instance using the specified properties.
Optional properties: IFinishGameNoticeProperties to set
FinishGameNotice instance
Static decodeDecodes a FinishGameNotice message from the specified reader or buffer.
If the payload is not a reader or valid buffer
If required fields are missing
Reader or buffer to decode from
Optional length: numberMessage length if known beforehand
FinishGameNotice
Static decodeDecodes a FinishGameNotice message from the specified reader or buffer, length delimited.
If the payload is not a reader or valid buffer
If required fields are missing
Reader or buffer to decode from
FinishGameNotice
Static encodeEncodes the specified FinishGameNotice message. Does not implicitly verify messages.
FinishGameNotice message or plain object to encode
Optional writer: anyWriter to encode to
Writer
Static encodeEncodes the specified FinishGameNotice message, length delimited. Does not implicitly verify messages.
FinishGameNotice message or plain object to encode
Optional writer: anyWriter to encode to
Writer
Static fromCreates a FinishGameNotice message from a plain object. Also converts values to their respective internal types.
Plain object
FinishGameNotice
Static toCreates a plain object from a FinishGameNotice message. Also converts values to other types if specified.
FinishGameNotice
Optional options: anyConversion options
Plain object
Static verifyGenerated using TypeDoc
Represents a FinishGameNotice.