Constructs a new GameTriggerInteractiveNotice.
Optional
properties: IGameTriggerInteractiveNoticeProperties to set
GameTriggerInteractiveNotice call.
GameTriggerInteractiveNotice name.
GameTriggerInteractiveNotice param.
GameTriggerInteractiveNotice pid.
Static
createCreates a new GameTriggerInteractiveNotice instance using the specified properties.
Optional
properties: IGameTriggerInteractiveNoticeProperties to set
GameTriggerInteractiveNotice instance
Static
decodeDecodes a GameTriggerInteractiveNotice message from the specified reader or buffer.
If the payload is not a reader or valid buffer
If required fields are missing
Reader or buffer to decode from
Optional
length: numberMessage length if known beforehand
GameTriggerInteractiveNotice
Static
decodeDecodes a GameTriggerInteractiveNotice message from the specified reader or buffer, length delimited.
If the payload is not a reader or valid buffer
If required fields are missing
Reader or buffer to decode from
GameTriggerInteractiveNotice
Static
encodeEncodes the specified GameTriggerInteractiveNotice message. Does not implicitly verify messages.
GameTriggerInteractiveNotice message or plain object to encode
Optional
writer: anyWriter to encode to
Writer
Static
encodeEncodes the specified GameTriggerInteractiveNotice message, length delimited. Does not implicitly verify messages.
GameTriggerInteractiveNotice message or plain object to encode
Optional
writer: anyWriter to encode to
Writer
Static
fromCreates a GameTriggerInteractiveNotice message from a plain object. Also converts values to their respective internal types.
Plain object
GameTriggerInteractiveNotice
Static
toCreates a plain object from a GameTriggerInteractiveNotice message. Also converts values to other types if specified.
GameTriggerInteractiveNotice
Optional
options: anyConversion options
Plain object
Static
verifyGenerated using TypeDoc
Represents a GameTriggerInteractiveNotice.