Constructs a new GameTriggerInteractiveNotice.
Optional properties: IGameTriggerInteractiveNoticeProperties to set
GameTriggerInteractiveNotice call.
GameTriggerInteractiveNotice name.
GameTriggerInteractiveNotice param.
GameTriggerInteractiveNotice pid.
Static createCreates a new GameTriggerInteractiveNotice instance using the specified properties.
Optional properties: IGameTriggerInteractiveNoticeProperties to set
GameTriggerInteractiveNotice instance
Static decodeDecodes a GameTriggerInteractiveNotice message from the specified reader or buffer.
If the payload is not a reader or valid buffer
If required fields are missing
Reader or buffer to decode from
Optional length: numberMessage length if known beforehand
GameTriggerInteractiveNotice
Static decodeDecodes a GameTriggerInteractiveNotice message from the specified reader or buffer, length delimited.
If the payload is not a reader or valid buffer
If required fields are missing
Reader or buffer to decode from
GameTriggerInteractiveNotice
Static encodeEncodes the specified GameTriggerInteractiveNotice message. Does not implicitly verify messages.
GameTriggerInteractiveNotice message or plain object to encode
Optional writer: anyWriter to encode to
Writer
Static encodeEncodes the specified GameTriggerInteractiveNotice message, length delimited. Does not implicitly verify messages.
GameTriggerInteractiveNotice message or plain object to encode
Optional writer: anyWriter to encode to
Writer
Static fromCreates a GameTriggerInteractiveNotice message from a plain object. Also converts values to their respective internal types.
Plain object
GameTriggerInteractiveNotice
Static toCreates a plain object from a GameTriggerInteractiveNotice message. Also converts values to other types if specified.
GameTriggerInteractiveNotice
Optional options: anyConversion options
Plain object
Static verifyGenerated using TypeDoc
Represents a GameTriggerInteractiveNotice.